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Slime Rancher

Kelsey's Pick: Slime Rancher You’re a thousand light years away from Earth and you’ve decided to forge new frontiers and make a fortune doing something unique to this strange and…

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Why You Should Attend the Safe In Our World’s Mental Health Training for Community Managers.

Cameron's first-hand experience with the course For the last two weeks, I was fortunate to attend an online training course centralized on community management mental health. The course runs through…

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8 Purrfect Cat Games

With the recent success story of Stray, a third-person cyberpunk-style adventure title that lets you see and interact with its world as a lost cat we thought it would be…

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Cameron's Pick - Evertried This week I have been engaged in the world of Evertried, a beautifully crafted isometric, tactical rogue-lite where the player ascends a mysterious tower utilizing strategy…

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Cameron's Pick - Carrion Carrion is a 2D Metroidvania with a unique reverse horror theme. You assume the role of an amorphous creature of unknown origins, stalking and consuming those…

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Bringing Your Game to its First Con? Here Are Some Things to Consider

Kelsey - What I Learned from Working My First Con I recently took a game I’ve been working on to a local con outside my city, Philadelphia. The convention is…

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Mini Motorways

Kelsey's Pick - Mini Motorways I'm always in the market for a good management sim. From Banished to Sim City, Prison Architect, Oxygen Not Included, and everything in between, I'm always ready…

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What Is Ludonarrative Dissonance?

Ludonarrative dissonance is a slightly pretentious sounding term that is relatively new but incredibly important to keep in mind while designing your game. Coined in 2007 by LucasArt’s former creative…

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A Game Developer’s Guide to Steam Wishlists

Steam wishlists have become a key metric for developers and have quickly become an essential way for developers to quantify a game's potential on Steam. Here, we explore why Steam…

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Sunset Overdrive

Cameron's Pick - Sunset Overdrive What do you do when a contaminated energy drink transforms most of the population into toxic mutants? Well, you embrace the chaos of a hyper-colorful,…

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Firsthand Account – XBox & Bethesda FanFest

Cameron - Xbox + Bethesda FanFest (Melbourne)   This week I was very fortunate to be invited to the Xbox & Bethesda Fanfest event in Melbourne, where we were able…

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Kelsey's Pick - Banished One game that’s drawn me back in during these unpredictable, pandemic-laden times is Banished by Shining Rock Software. It’s from 2014 but holds up just fine, and there…

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How to Get the Most out of Your Steam Page

With Steam Next Fest kicked off, we thought it would be a great time to discuss how to get the most out of your game’s Steam Page. There are a…

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Why Sigil of the Magi is the New Roguelike Deckbuilder You Don’t Want to Miss

Sigil of the Magi hasn’t been released yet, but I’m already fully captivated. As a long-time player of Hearthstone (and an early supporter of Shardbound, which I will forever mourn),…

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Kelsey's Pick - Gorogoa Gorogoa manages to tell a story without a single word in the actual gameplay. Some people say it’s less of a game and more of an interactive…

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How to Find the Best Game Publisher for You

In #80 of The Iterative Digest, we explored the benefits of working with a game publisher, and now we’re following up by helping you find the best fit for you! (If…

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The Talos Principle

Kelsey's Pick - The Talos Principle This 3D puzzler isn’t new, but its subject matter feels more relevant than ever. In The Talos Principle, you spend half your time solving…

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The 7 Main Stages of Game Development

  Game development can be chaotic, but there is some method to the madness. Here we can take a look at the 7 main stages of a game’s development: Planning The planning…

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Overcooked! All You Can Eat

Cameron's Pick - Overcooked! All You Can Eat What do you get when you mix a few friends, chaos, and cooking? Overcooked! All You Can Eat, of course! I’ve been revisiting the…

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How Can a Publisher Help with Your Game?

The Iterative Collective is a video game incubator and publisher, so it's no secret that we believe publishers can bring a ton of value to your game. There are many…

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