
Welcome to our blog!
We’re your source for insider publishing tips, game updates through every step of the dev process, and more!
Articles
A Game Developer’s Guide to Steam Wishlists
Steam wishlists have become a key metric for developers and have quickly become an essential way for developers to quantify a game's potential on Steam. Her, we explore why Steam…
Sunset Overdrive
Cameron's Pick - Sunset Overdrive What do you do when a contaminated energy drink transforms most of the population into toxic mutants? Well, you embrace the chaos of a hyper-colorful,…
Firsthand Account – XBox & Bethesda FanFest
Cameron - Xbox + Bethesda FanFest (Melbourne) This week I was very fortunate to be invited to the Xbox & Bethesda Fanfest event in Melbourne, where we were able…
Banished
Kelsey's Pick - Banished One game that’s drawn me back in during these unpredictable, pandemic-laden times is Banished by Shining Rock Software. It’s from 2014 but holds up just fine, and there…
How to Get the Most out of Your Steam Page
With Steam Next Fest kicked off, we thought it would be a great time to discuss how to get the most out of your game’s Steam Page. There are a…
Why Sigil of the Magi is the New Roguelike Deckbuilder You Don’t Want to Miss
Sigil of the Magi hasn’t been released yet, but I’m already fully captivated. As a long-time player of Hearthstone (and an early supporter of Shardbound, which I will forever mourn),…
Gorogoa
Kelsey's Pick - Gorogoa Gorogoa manages to tell a story without a single word in the actual gameplay. Some people say it’s less of a game and more of an interactive…
How to Find the Best Game Publisher for You
In #80 of The Iterative Digest, we explored the benefits of working with a game publisher, and now we’re following up by helping you find the best fit for you! (If…
The Talos Principle
Kelsey's Pick - The Talos Principle This 3D puzzler isn’t new, but its subject matter feels more relevant than ever. In The Talos Principle, you spend half your time solving…
The 7 Main Stages of Game Development
Game development can be chaotic, but there is some method to the madness. Here we can take a look at the 7 main stages of a game’s development: Planning The planning…
Overcooked! All You Can Eat
Cameron's Pick - Overcooked! All You Can Eat What do you get when you mix a few friends, chaos, and cooking? Overcooked! All You Can Eat, of course! I’ve been revisiting the…
How Can a Publisher Help with Your Game?
The Iterative Collective is a video game incubator and publisher, so it's no secret that we believe publishers can bring a ton of value to your game. There are many…
Join our Mailing List
Subscribe to the mailing list and be the first to be alerted about our latest tips, tricks, tutorials and news directly in your inbox. We will not spam and you can cancel at anytime.