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A Game Developer’s Guide to Steam Wishlists

Steam wishlists have become a key metric for developers and have quickly become an essential way for developers to quantify a game's potential on Steam. Her, we explore why Steam…

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Sunset Overdrive

Cameron's Pick - Sunset Overdrive What do you do when a contaminated energy drink transforms most of the population into toxic mutants? Well, you embrace the chaos of a hyper-colorful,…

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Firsthand Account – XBox & Bethesda FanFest

Cameron - Xbox + Bethesda FanFest (Melbourne)   This week I was very fortunate to be invited to the Xbox & Bethesda Fanfest event in Melbourne, where we were able…

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Banished

Kelsey's Pick - Banished One game that’s drawn me back in during these unpredictable, pandemic-laden times is Banished by Shining Rock Software. It’s from 2014 but holds up just fine, and there…

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How to Get the Most out of Your Steam Page

With Steam Next Fest kicked off, we thought it would be a great time to discuss how to get the most out of your game’s Steam Page. There are a…

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Why Sigil of the Magi is the New Roguelike Deckbuilder You Don’t Want to Miss

Sigil of the Magi hasn’t been released yet, but I’m already fully captivated. As a long-time player of Hearthstone (and an early supporter of Shardbound, which I will forever mourn),…

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Gorogoa

Kelsey's Pick - Gorogoa Gorogoa manages to tell a story without a single word in the actual gameplay. Some people say it’s less of a game and more of an interactive…

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How to Find the Best Game Publisher for You

In #80 of The Iterative Digest, we explored the benefits of working with a game publisher, and now we’re following up by helping you find the best fit for you! (If…

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The Talos Principle

Kelsey's Pick - The Talos Principle This 3D puzzler isn’t new, but its subject matter feels more relevant than ever. In The Talos Principle, you spend half your time solving…

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The 7 Main Stages of Game Development

  Game development can be chaotic, but there is some method to the madness. Here we can take a look at the 7 main stages of a game’s development: Planning The planning…

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Overcooked! All You Can Eat

Cameron's Pick - Overcooked! All You Can Eat What do you get when you mix a few friends, chaos, and cooking? Overcooked! All You Can Eat, of course! I’ve been revisiting the…

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How Can a Publisher Help with Your Game?

The Iterative Collective is a video game incubator and publisher, so it's no secret that we believe publishers can bring a ton of value to your game. There are many…

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